https://wiki.ros.org/urdf/XML/link#Elements only says
<texture> (optional)
The texture of a material is specified by a filename
How exactly does that work? How is the specified image used? How is it scaled? I am trying to use this with an URDF that I load with MoveIt2 and then display in RViz using the Motion Planning plug-in, and as far as I can tell, I only see some weird tiny fragment of the specified image... Or maybe not even that - I am having trouble even figuring out how what is displayed relates to the image (there is definitely some similarity between the image and what it displayed, but it's not something obvious to me)...
I am seeing a lot of Gazebo-specific discussions, but nothing for the generic URDF texture tag...