Search Results
Search type | Search syntax |
---|---|
Tags | [tag] |
Exact | "words here" |
Author |
user:1234 user:me (yours) |
Score |
score:3 (3+) score:0 (none) |
Answers |
answers:3 (3+) answers:0 (none) isaccepted:yes hasaccepted:no inquestion:1234 |
Views | views:250 |
Code | code:"if (foo != bar)" |
Sections |
title:apples body:"apples oranges" |
URL | url:"*.example.com" |
Saves | in:saves |
Status |
closed:yes duplicate:no migrated:no wiki:no |
Types |
is:question is:answer |
Exclude |
-[tag] -apples |
For more details on advanced search visit our help page |
0
votes
0
answers
2
views
MoveIt2: is it possible to add collision objects via the Python interface?
For moveit 1, there seems to be https://github.com/moveit/moveit/blob/master/moveit_commander/src/moveit_commander/planning_scene_interface.py, but nothing similar for MoveIt2? …
0
votes
1
answer
15
views
In URDF texture tag, how exactly is the image used? (ROS iron, moveit2, rviz)
I am trying to use this with an URDF that I load with MoveIt2 and then display in RViz using the Motion Planning plug-in, and as far as I can tell, I only see some weird tiny fragment of the specified …