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Hello all,

I am using vslam package first time. We have done 2D mapping gmapping to generate a static map. Now, our plan is to generate a 3D static map using a VSLAM. Is it possible to generate a static 3D map using VSLAM? If yes, then what are the steps to do so?

I have gone through SBA and VSLAM packages but unable to understand the process. We have Minoru stereo cam by which we can generate rectified images left/ right and can give it to vslam.

I also tried the sba tutorial. I get below error while compiling the package.

/usr/bin/ld: cannot find -lsba_ros

collect2: ld returned 1 exit status

make[3]: *** [../bin/sba_from_file] Error 1

make[2]: *** [CMakeFiles/sba_from_file.dir/all] Error 2

Prasad


Originally posted by Prasad on ROS Answers with karma: 79 on 2011-08-03

Post score: 0


Original comments

Comment by Mac on 2011-08-08:
There are two questions here ("how do I use vslam?" and "why won't it compile"?) You should break these into two questions. (Also, there are a great many vslam-related questions here; have you read through those?)

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1 Answer 1

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vslam is experimental research code. It is not actively being supported, and should be used at your own risk, but patches are welcome.

If you would like a robust method of localization and mapping with a stereo camera or kinect, use the 2D slam_gmapping stack. See the pointcloud_to_laserscan package from the turtlebot stack and the SLAM Gmapping with Kinect Tutorial for the turtlebot.


Originally posted by Helen with karma: 261 on 2011-09-02

This answer was ACCEPTED on the original site

Post score: 1

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