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I am working on Gazebo v1.8.6 with ROS-Fuerte and PR2.

While I am running my robot, I manipulate some objects using 'gazebo::physics::Entity::SetWorldPose.'

My problem is the following; non-static objects are visually updated correctly after its' position manipulation. However, static objects are not visually updated (its' actual position is changed and there is contact on expected location.)

I can see this kind of situation 9 out of 10 simulations.

Is there any way to force to update screen except 'ConnectWorldUpdateBegin'?


Originally posted by Daehyung Park on Gazebo Answers with karma: 47 on 2013-07-23

Post score: 1

Original comments

Comment by iche033 on 2013-07-23:
it may be related to this issue in gazebo. I've seen it before too, and happens to static models

Comment by Daehyung Park on 2013-07-24:
I am not sure whether it is same or not. But, it looks very similar. I have used Gazebo v1.4.6 and seen this problem. It happens randomly but so much frequently.


1 Answer 1


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I'll mark this question as closed since more recent Gazebo version has this fixed.

Originally posted by nkoenig with karma: 7676 on 2020-12-18

This answer was ACCEPTED on the original site

Post score: 0


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