I have a plugin that is applying a force on a link, and I would want that plugin to inject a visual for that force into the link. For instance, say that the link is a box, and my plugin applies a force on the side of the box that makes it translate in the world, I would want my plugin to add an arrow showing that force.
Because I don't know how to make an arrow, for now let's say I just draw a sphere where that force applies. So in my plugin's Load
function, I get the model and the SDF:
void MyPlugin::Load(physics::ModelPtr model, sdf::ElementPtr sdf)
I can get the link, say my_link
, with model->GetLink("my_link")
. And I would like to inject the following visual into it:
<visual name='test_sphere_visual'>
<pose>0 0 1</pose>
<geometry>
<sphere>
<radius>0.05</radius>
</sphere>
</geometry>
</visual>
I have been following the "spawn spheres" tutorial, where I successfully manage to create an msgs::Model
from a string and inject it into the world. But in this case, instead of injecting a whole new model, I want to inject a visual into an existing link.
Is there a way to do that from a plugin?
Originally posted by jonesv on Gazebo Answers with karma: 1 on 2021-02-24
Post score: 0