I understand that inscribed_radius of a robot is calculated solely based on the robot footprint.
You are absolutly right the inscribed_radius
is calculated in the function calculateMinAndMaxDistances
that you linked. The part about the inscribed_radius
initialized at 0.1
is correct too but it's just in order to have a default value in case you don't call calculateMinAndMaxDistances
.
then inscribed_radius will be minimum of itself and the footprint calculation
You've missed something in the function , the first instruction is :
min_dist = std::numeric_limits<double>::max();
So the inscribed_radius isn't equal to 0.1
anymore (std::numeric_limits<double>::max()
returns DBL_MAX
which is the maximum possible value for a double
: 1.79769e+308
, check here for more details). It's set to this value in order to make sure that when you call :
min_dist = std::min(min_dist, std::min(vertex_dist, edge_dist));
min_dist
can only be equal to std::min(vertex_dist, edge_dist)
(or DBL_MAX
), since vertex_dist
and edge_dist
are calculated from the footprint the inscribed_radius
changes according to the footprint.
This is consistent with what I have seen in my testing as well
You might not have changed the footprint (or just a little bit) when testing this, I tried with a circular footprint and I got these results :
robot_radius = 0.14 >> inscribed_radius = 0.13731
robot_radius = 1.14 >> inscribed_radius = 1.1181
Originally posted by Delb with karma: 3907 on 2020-08-27
This answer was ACCEPTED on the original site
Post score: 1