A method of representing the mechanics (kinematics and dynamics) of a system using 6-element vectors (such as a twist or a wrench) which combine both the angular and linear components.
For reference, see "Modern Robotics" by Lynch and Park.
A method of representing the mechanics (kinematics and dynamics) of a system using 6-element vectors (such as a twist or a wrench) which combine both the angular and linear components.
For reference, see "Modern Robotics" by Lynch and Park.