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# Questions tagged [dynamics]

Dynamics is a branch of applied mathematics (specifically classical mechanics) concerned with the study of forces and torques and their effect on motion, as opposed to kinematics, which studies the motion of objects without reference to its causes.

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### Gazebo does not calculate dynamics when joint_trajectory_controller with position command_interface is used

I was wondering why Gazebo does not calculate dynamics (velocity, acceleration, effort) when JointTrajectoryController is used with ...
213 views

### what is difference between twist and classical velocity

In ch 8.2.1 Classical Formulation in the book Modern Robotics by Frank C. Park I know some remarks about this formula.The origin of coordinate system is coincidence with the mass center of the rigid ...
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1 vote
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### How to interpret and apply results from Inverse Dynamics

I am applying Recursive Newton Euler Inverse Dynamics to a simple two link model. If I apply the result torques and forces using PhysX or Bullet Physics I get unexpected results. The model spins and ...
151 views

### "modern contact dynamics" - Why are spring-damper contact models not being used anymore for dynamic simulations in robotics?

While researching different physics engines for dynamic simulations in robotics I found the following statement on the MoJoCo documentation website: Physics engines have traditionally separated in ...
188 views

### Newton-Euler Inverse Dynamics by Screw

I paste this algorithm from textbook Modern Robotics P294 in chapter 8: This is coordinate invariance of Newton-Euler equations. In the textbook, they use the ...
1 vote
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### Bullet vs SimMechanics: Inverse Dynamics and sensed forces/torques

This question may be a little broad, but I could not find any other information. How accurate are the inverse dynamics functions in SimMechanics compared to Bullet? How accurate are the sensed/...
202 views

### Can inverse dynamics control be regarded as a function?

I know that inverse kinematics ($p \rightarrow q$, p: desired pose of the end-effector, q: joint angles) is not a function because there might be multiple joint angle vectors q that result in the same ...
1 vote
If you have two position estimates $P_{t_1}$ and $P_{t_2}$ and times $t_1$ and $t_2$ how do you extract the average angular velocity from them? The linear velocity is a simple difference but how do ...