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From a technical standpoint what are the differences between the Kinect v1 and the Kinect v2 ?

I'm interested both in the hardware equipment and the format of the data.

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Kinect 1 is a structured Light sensor, Kinect 2 is a Time of Flight camera. Structured Light gives you better performance on edges where a ToF camera smoothes the data due to multipath-measurements. ToF has less problems with ambient light.

What is your use case?

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  • $\begingroup$ Well actually, it's my first prototype, I started by using a very cheap unsyncronized stereo cameras because Ideally I would like to run it outdoor but it's getting complicated, so I thinking about using a kinect instead. $\endgroup$ – Cesar Jul 13 '15 at 13:35
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    $\begingroup$ " using a very cheap unsyncronized stereo cameras" I've read that it's possible to hardware synchronize the PS3 Cameras. Maybe that's an alternative for you cameras. $\endgroup$ – FooTheBar Jul 13 '15 at 13:46
  • $\begingroup$ Well, I need them mostly for obtaining a point could so I can practice with pcl. $\endgroup$ – Cesar Jul 13 '15 at 14:41
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    $\begingroup$ In my experience, Kinect 2 works much better outside. $\endgroup$ – kamek Jul 14 '15 at 17:31
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    $\begingroup$ @Cesar The maximum range depends on a number of factors, including how sunny it is, and where the sun is in the sky relative to the sensor (because the sun produces infrared light). In ideal conditions, I would say 3-4 metres. In less than ideal, it's more like 1-2 metres. $\endgroup$ – kamek Jul 15 '15 at 17:35

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