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enter image description hereI am doing a project, to draw images provided using robotic arm. Initially edge detection is done on image to be drawn and coordinate value is obtained as (x,y). How to calculate 3 joint angles inverse kinematics from this value.

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    $\begingroup$ This needs a little bit more detail: What's the configuration of your arm? Is it a planar 3-link manipulator, or is it a little more complicated? If it's a planar arm, simple 2D geometry can give you the required joint angles. If not, you might have to construct DH parameters before you figure out the IK: but you might be able to find a closed form solution. $\endgroup$ – HighVoltage Feb 5 '17 at 3:29
  • $\begingroup$ The best IK-Solver is RRT which is sampling-based. From current situation a graph is constructed for exploring the problemspace. The steps to the goal are determined by a queryrequest to the graph. (1) $\endgroup$ – Manuel Rodriguez Feb 5 '17 at 9:45
  • $\begingroup$ It is 3dof robotic arm ....Can I obtain joint angles by knowing (x,y)coordinates alone $\endgroup$ – Question Feb 5 '17 at 13:40
  • $\begingroup$ There are many different 3dof robotic arms. The answer will depend on which type of arm you are using. For example, if all three joint axes are parallel, you need some inverse kinematic optimization like @ManuelRodriguez mentions. If they are not all parallel, you will most likely be able to obtain the joint angles directly from the coodinates. We need more information about the arm's structure. $\endgroup$ – SteveO Feb 5 '17 at 22:41
  • $\begingroup$ Without a schematic of the structure, i do not think that it is possible to answer your question $\endgroup$ – 50k4 Feb 8 '17 at 14:58
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The manipulator in the figure seems like an planar manipulator with 3 degrees of freedom (DoF). However, from the description it seems that you only have 2 coordinates as reference coordinates. As the 3 DoF of the manipulator suggests, you would need 3.

The simplets is just to set the third one to zero, and solve the IK for (x, y, 0). You can come up with better approaches. If you want to draw something you might have a felt tipped pen where the orientation does not matter or if you have a pen, it might matter. In this case you can derive a way to make sure that the orientation matches the heading direction (you can take the next (x,y) sample to calculate the orientation)

You can find a detailed example of how to calculate joint angles for a RRR planar manipulator here or here

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