I'm using the MoveIt Python binding to add obstacles to the scene with

move_group = moveit_commander.MoveGroupCommander(group_name)
scene.add_box(box_name, box_pose, box_size)

The color of all added obstacles is green by default, which is hard to distinguish when there are a lot of obstacles. Is there any way to change the color of some objects individually? For now, I haven't found a way to do this with the Moveit Python binding.




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