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Trying to load a URDF model in Gazebo, and everything looks good in the Gazebo window. The model includes a Kinect , and when I look at the camera output, it renders the (.STL) meshes in the wrong order. See images here.

I've tried Gazebo 4 and 5, and both the libgazebo_ros_openni_kinect.so and libgazebo_ros_camera.so plugins. Is this expected behavior?


Originally posted by drwahl on Gazebo Answers with karma: 1 on 2015-03-11

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Looks like it was a virtual machine (VMWare Player) issue. I ran the same code on an Ubuntu computer and everything rendered properly.


Originally posted by drwahl with karma: 1 on 2015-03-17

This answer was ACCEPTED on the original site

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